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Mirak

22 Game Reviews

7 w/ Responses

Not bad, in fact... I liked it!

Even when it's just a small minigame it kept me interested enhough to plaay it a couple of times. It could have been better though, you had the gameplay and the interface, but you lacked a couple of things:

1) More fps (frame per second) rate. Seems you used something between 20/25, if you used 30 - 40 it would have been smoother for the purpose of the flash.
2) Better graphics. The pointer was good enhough, but a simple change in the code would have provided different targets and scores. Also, a better interface talking about graphics would have been better.

Overall, this deserved a good score.

FozT responds:

I don't know alot about setting the fps for different game types and such, but this is set to 15 i think.
Yes, better graphics would have been a bonus and would have given it a nicer look, but nothing perfect i guess..
And as i have said on below comments, maybe i will make a more advanced version, with different targets and such.

Thanks for the comment!

~FozT

Interesting submission.

I'm sure it will help newbies. But damn was i dissappointed to find nothing worth of use for us experienced users.
I need to know how to control music volume with AS and how to fade a song using only one keyframe and code.

My review:

So like, the scarf is the weapon huh? that's innovative and fun.
You get 7 out of ten because:

- Sounds 0/1
- Music 0/1
- Story 0/1
- Originality 1/1
- Preloader 1/1 <- (even though i didn't see it, it loaded just fine, i suppose is for the filesize)
- Actionscript structure 5/5
About the last one, i'd like to comment something: I loved how you made it so that, if you kept the jump button pressed, the character won't keep jumping against the consent of the user.

Overall, nice job. It would be nice if you told us the AS you used for the jump.

Keilious responds:

Thanks muchly! :D

I'll be posting up some AS tutorials related to this project on my site over the next couple of weeks, I suspect. But if you're in a hurry to know, basically a check is set to true when the player presses the key down, and only returned to its default false when the player releases the key.

I approve

I don't understand why there are assholes like DragoBloodlust or UnordinaryDragon (Oh look, they're both dragons, do all NG idiots have a dragon in their usernames? We should do a research.) alive.

This game has both quality and purpose, it well deserves it's fifth vote.

Good, but boring

Well made but shabby looking, it does sound like a war field, but then it grabs rithm and sounds more like a song more than a war field.

neck-twister responds:

lol! your actually right^^

Besides being a total stupidity...

1.- I can't call that a game
2.- It's nothing to make a game about, that is a serious thing.
3.- It has a lots of bugs
4.- Is pointless

Conclusion: CRAP

IM THE SAVIOUR

I saved your flash from being blammed, that's what a funky message said when i voted a 4 ^^

It's good but needs polishing, make some better graphics and you're the man!

Now you owe me one lol
Go watch my only flash submitted here no?
A review would be greatly accepted ^^

LOVED IT!

JAJAJA Al fin alguien que sabe lo que hace!
-Te llevas el 5.

Flash is delicious. You must agree! Have you tried such a thing? Have you? Is quite good, GOOD!

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